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Author Topic: The 1994 U.S Army Sniper's Manual - Great Reading!  (Read 2256 times)
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K1JJ
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"Let's go kayaking, Tommy!" - Yaz


« on: July 08, 2005, 10:29:03 PM »

I came across some great reading if you like this kind of
stuff. It's the 1994 US Army Sniper's field manual.
Quite detailed and many of these general concepts apply
to life if you read between the lines....  I find this stuff
fascinating.

BTW, check out items "g" and "j" listed below.... :shock:

73,
Tom, K1JJ


-----------------------------------

Click on:
http://www.globalsecurity.org/military/library/policy/army/fm/23-10/

Chapter on Sniper Radio Communications:
http://www.globalsecurity.org/military/library/policy/army/fm/23-10/ch72.htm#s1p1


Here's a chapter on key targets for snipers:

4-21. KEY TARGETS
Key personnel targets can be identified by actions or mannerisms, by positions within formations, by rank or insignias, and or by equipment being worn or carried. Key targets can also include weapon systems and equipment. Examples of key targets areas follows:

a. Snipers. Snipers are the number one target of a sniper team. The enemy sniper not only poses a threat to friendly forces, but he is also the natural enemy of the sniper. The fleeting nature of a sniper is reason enough to engage him because he may never be seen again.

b. Dog Tracking Teams. Dog tracking teams pose a great threat to sniper teams and other special teams that may be working in the area. It is hard to fool a trained dog. When engaging a dog tracking team, the sniper should engage the dog's handler first. This confuses the dog, and other team members may not be able to control it.

c. Scouts. Scouts are keen observers and provide valuable information about friendly units. This plus their ability to control indirect fires make them dangerous on the battlefield. Scouts must be eliminated.

d. Officers. Officers are another key target of the sniper team. Losing key officers in some forces is such a major disruption to the operation that forces may not be able to coordinate for hours.

e. Noncommissioned Officers. Losing NCOs not only affects the operation of a unit but also affects the morale of lower ranking personnel.

f. Vehicle Commanders and Drivers. Many vehicles are rendered useless without a commander or driver.

g. Communications Personnel.   :shock: In some forces, only highly trained personnel know how to operate various types of radios. Eliminating these personnel can be a serious blow to the enemy's communication network.

h. Weapon Crews. Eliminating weapon crews reduces the amount of fire on friendly troops.

i. Optics on Vehicles. Personnel who are in closed vehicles are limited to viewing through optics. The sniper can blind a vehicle by damaging these optic systems.

j. Communication and Radar Equipment. The right shot in the right place can completely ruin a tactically valuable radar or communication system. Also, only highly trained personnel may attempt to repair these systems in place. Eliminating these personnel   :shock:  may impair the enemy's ability to perform field repair.

k. Weapon Systems. Many high-technology weapons, especially computer-guided systems, can be rendered useless by one well-placed round in the guidance controller of the system.

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Jack-KA3ZLR-
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« Reply #1 on: July 09, 2005, 06:15:07 AM »

:lol:
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